Now showing items 1-3 of 3

    • A design process for balanced educational video games with collaborative activities 

      Padilla-Zea, Natalia; Medina-Medina, Nuria; Gutiérrez-Vela, Francisco L.; López-Arcos, José R.; Paderewski, Patricia; González-González, Carina S.
      The efficiency of educational video games could be improved through the use of a specific development method that allows them to keep both their educational and recreational goals and maintains their playability. Accordingly, ...
      Universidad Nacional de Colombia Revistas electrónicas UN Dyna. 
    • Agile human centered methodologies to develop educational software 

      González-González, Carina S.; Toledo-Delgado, Pedro; Muñoz-Cruz, Vanesa
      This paper presents a methodological proposal that is based on powerful current approaches to the software development process: agile methodologies (SCRUM, Lean UX), user-centered design (UCD) and user experience design ...
      Universidad Nacional de Colombia Revistas electrónicas UN Dyna. 
    • HMI/ SCADA standards in the design of data center interfaces: A network operations center case study 

      Filali-Yachou, Said; González-González, Carina S.; Lecuona-Rebollo, Carlos
      This paper presents an evaluation of interfaces at the Network Operations Center NOC (Network Operations Center) in terms of HMI standards and related regulations, as well as the ergonomic monitoring GEDIS guide. The Centre ...
      Universidad Nacional de Colombia Revistas electrónicas UN Dyna.