Modelo para guiar el diseño de juegos serios basados en geo-localización para la enseñanza del inglés como segunda lengua
| dc.contributor.advisor | Moreno-Cadavid, Julián | spa |
| dc.contributor.author | Durán-Páez, Jorge Iván | spa |
| dc.contributor.corporatename | Universidad Nacional de Colombia - Sede Medellín | spa |
| dc.contributor.researchgroup | Grupo de Investigación en Informática Educativa - GUIAME | spa |
| dc.date.accessioned | 2020-04-28T21:45:43Z | spa |
| dc.date.available | 2020-04-28T21:45:43Z | spa |
| dc.date.issued | 2019-08-24 | spa |
| dc.description.abstract | Este documento presenta el proceso de definición y de validación de un modelo que guía el desarrollo de juegos serios, con características de geo-localización, para la enseñanza del inglés. Inicialmente, se exponen los resultados de una revisión sistemática de la literatura donde se buscaba determinar los elementos de juego más importantes en la construcción de juegos serios, y adicionalmente, como era su integración con las características de la geo-localización. Tomando como base estos resultados, se procede a plantear un modelo que define como estos elementos deben ser integrados dentro de un juego serio para incrementar la motivación de los estudiantes. Luego, se construye y se valida un prototipo a partir del modelo definido. Finalmente, los resultados de la validación muestran que el uso del modelo propuesto permite incrementar la motivación de los estudiantes, afectando de manera positiva el proceso de aprendizaje del idioma inglés. | spa |
| dc.description.abstract | This document presents the process of defining and validating a model that guides the development of serious games, with geo-location features, for teaching English. First, the systematic literature review's results are presented. The review aims to determine the most relevant game elements in the development of serious games, and additionally, how those elements are integrated with the geo-location features. Based on these results, the model proposed is defined, describing its elements and explaining how they should be integrated into a serious game to increase the students' motivation. Then, a prototype is developed and validated using the defined model. Finally, the validation's results show that the use of the proposed model helps to increase students' motivation, positively affecting their learning process. | spa |
| dc.description.degreelevel | Maestría | spa |
| dc.format.extent | 73 | spa |
| dc.format.mimetype | application/pdf | spa |
| dc.identifier.citation | Durán-Páez J. I. (2019). Modelo para guiar el diseño de juegos serios basados en geo-localización para la enseñanza del inglés como segunda lengua, Master's thesis, Universidad Nacional de Colombia, Medellín, Colombia. | spa |
| dc.identifier.uri | https://repositorio.unal.edu.co/handle/unal/77459 | |
| dc.language.iso | spa | spa |
| dc.publisher.branch | Universidad Nacional de Colombia - Sede Medellín | spa |
| dc.publisher.program | Medellín - Minas - Maestría en Ingeniería - Ingeniería de Sistemas | spa |
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| dc.rights | Derechos reservados - Universidad Nacional de Colombia | spa |
| dc.rights.accessrights | info:eu-repo/semantics/openAccess | spa |
| dc.rights.license | Reconocimiento 4.0 Internacional | spa |
| dc.rights.license | Reconocimiento 4.0 Internacional | spa |
| dc.rights.spa | Acceso abierto | spa |
| dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | spa |
| dc.subject.ddc | 000 - Ciencias de la computación, información y obras generales::003 - Sistemas | spa |
| dc.subject.proposal | Aprendizaje basado en geo-localización | spa |
| dc.subject.proposal | Geolocation-based learning | eng |
| dc.subject.proposal | Digital game-based learning | eng |
| dc.subject.proposal | Aprendizaje basado en juegos digitales | spa |
| dc.subject.proposal | Aprendizaje móvil | spa |
| dc.subject.proposal | Mobile learning | eng |
| dc.subject.proposal | Inglés como segunda lengua | spa |
| dc.subject.proposal | English as a second language | eng |
| dc.subject.proposal | Augmented reality | eng |
| dc.subject.proposal | Realidad aumentada | spa |
| dc.title | Modelo para guiar el diseño de juegos serios basados en geo-localización para la enseñanza del inglés como segunda lengua | spa |
| dc.title.alternative | Model to guide the design of geo-location based serious games for the teaching of english as a second language | spa |
| dc.type | Trabajo de grado - Maestría | spa |
| dc.type.coar | http://purl.org/coar/resource_type/c_bdcc | spa |
| dc.type.coarversion | http://purl.org/coar/version/c_ab4af688f83e57aa | spa |
| dc.type.content | Text | spa |
| dc.type.driver | info:eu-repo/semantics/masterThesis | spa |
| dc.type.version | info:eu-repo/semantics/acceptedVersion | spa |
| oaire.accessrights | http://purl.org/coar/access_right/c_abf2 | spa |
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